Last 7 games

43%Winrate
3W|4L
3.2 avg. KDA7.8 avg. CS/min
Ezreal
Ezreal0% WR
0W-2L·2 KDA
Ziggs
Ziggs100% WR
2W-0L·3.8 KDA
Camille
Camille0% WR
0W-1L·1.8 KDA
MIDMID
GAM Esports
Current season · 7 gamesSmall sample
Compare:
Comparison

GlobalAverage of all pros in their role, across every region.

PACOnly pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

69.8
Score
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.24.0
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.1.4
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.17.2
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.8.0
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.6.0
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.-0.4
Aress

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
51.0%
Team damage %
24.1%
Lane dominance
29%
Solo kills / game
0.86
First blood
14%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
+196
XP diff @15
-148
CS diff @15
+3.3
CS/min
8.0

Combat

KDA
3.21
Damage/min
954
Gold/min
451
Obj. damage/min
406

Vision

Vision/min
1.11
Control wards
2.6
Wards killed
4.0

Survivability

Deaths/game
3.9
Deathless games
14%

Best winrate side

Blue side0%(2 G)
Red side60%(5 G)

Ladder rank

No ladder position