Last 20 games
55%Winrate
11W|9L
2.8 avg. KDA8.3 avg. CS/min

Jhin80% WR
4W-1L·5.6 KDA

Varus0% WR
0W-3L·0.5 KDA

Jinx100% WR
3W-0L·10.3 KDA
Current season · 323 games
Compare:
Global — Average of all pros in their role, across every region.
NA — Only pros in their role from their own region.
Overall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.
76.3
Score▲ 71.4
ImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.26.5
LaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.5.3
RoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.16.5
ObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.8.6
TeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.6.2
WinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.4
Berserker Global
LeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.
Kill participation
49.7%▼ 50.9%
Team damage %
26.6%▲ 24.9%
Lane dominance
72%▲ 62%
Solo kills / game
1.24▲ 1.03
First blood
19%▲ 15%
Laning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.
Gold diff @15
+1009▲ +482
XP diff @15
+652▲ +278
CS diff @15
+21.9▲ +10.3
CS/min
9.6▲ 8.3
Combat
KDA
2.85▲ 2.60
Damage/min
927▲ 905
Gold/min
515▲ 492
Obj. damage/min
553▲ 455
Vision
Vision/min
0.86▼ 1.14
Control wards
1.1▼ 2.6
Wards killed
3.9▼ 4.9
Survivability
Deaths/game
4.7▲ 5.5
Deathless games
5%▲ 4%
Best winrate side
Blue side★58%(154 G)
Red side54%(169 G)
Ladder rank
No ladder position
