Last 20 games
60%Winrate
12W|8L
2.2 avg. KDA7.9 avg. CS/min

Olaf83% WR
5W-1L·2 KDA

Rumble75% WR
3W-1L·2.5 KDA

Jayce33% WR
1W-2L·1.1 KDA
Current season · 274 games
Compare:
Global — Average of all pros in their role, across every region.
CN — Only pros in their role from their own region.
Overall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.
73.7
Score▲ 71.4
ImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.25.5
LaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.4.8
RoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.16.1
ObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.8.7
TeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.5.4
WinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.3
Bin Global
LeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.
Kill participation
37.0%▼ 41.1%
Team damage %
24.9%▲ 23.9%
Lane dominance
69%▲ 65%
Solo kills / game
2.96▲ 1.99
First blood
13%▲ 13%
Laning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.
Gold diff @15
+930▲ +547
XP diff @15
+924▲ +522
CS diff @15
+21.0▲ +13.9
CS/min
8.9▲ 8.1
Combat
KDA
2.12▼ 2.17
Damage/min
901▲ 863
Gold/min
455▲ 440
Obj. damage/min
426▼ 445
Vision
Vision/min
0.94▼ 1.12
Control wards
1.9▼ 2.3
Wards killed
1.8▼ 3.2
Survivability
Deaths/game
5.0▲ 5.4
Deathless games
8%▲ 4%
Best winrate side
Blue side51%(131 G)
Red side★59%(143 G)
Ladder rank
No ladder position
