Last 20 games

Ladder Rank (EUW)#1,037
(9.43%)
Percentile calculation (Top %)
Represents the player's top percentile on the EUW server.
Formula: (Position / Total Apex) × 100. Only Master, Grandmaster and Challenger ranks are considered.
40%Winrate
8W|12L
2.3 avg. KDA5.4 avg. CS/min
FiddleSticks
FiddleSticks41% WR
7W-10L·2.2 KDA
Lulu
Lulu0% WR
0W-1L·3.8 KDA
Briar
Briar0% WR
0W-1L·0.8 KDA
JGLJGL
Current season · 361 games
Compare:
Comparison

GlobalAverage of all pros in their role, across every region.

SOLOQ-CHALLENGEOnly pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

59.9
Score
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.19.3
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.0.4
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.10.7
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.9.7
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.5.0
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.0
Charolon

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
48.4%
Team damage %
16.4%
Lane dominance
41%
Solo kills / game
0.77
First blood
7%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
-540
XP diff @15
-549
CS diff @15
-12.2
CS/min
10.7

Combat

KDA
2.72
Damage/min
603
Gold/min
403
Obj. damage/min
888

Vision

Vision/min
2.11
Control wards
3.9
Wards killed
3.9

Survivability

Deaths/game
5.3
Deathless games
2%

Best winrate side

Blue side42%(187 G)
Red side59%(174 G)

Ladder rank

#1,037Ladder Rank
Top 9.43%EUW1 · Master