Last 20 games
65%Winrate
13W|7L
3.2 avg. KDA2.5 avg. CS/min

Nautilus89% WR
8W-1L·3.3 KDA

Renata50% WR
1W-1L·3.8 KDA

Viktor50% WR
1W-1L·1.9 KDA
Current season · 326 games
Compare:
Global — Average of all pros in their role, across every region.
CN — Only pros in their role from their own region.
Overall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.
68.9
Score▼ 71.4
ImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.21.7
LaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.3.3
RoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.15.9
ObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.8.6
TeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.4.9
WinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.2
Cube Global
LeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.
Kill participation
37.9%▼ 41.1%
Team damage %
20.8%▼ 23.9%
Lane dominance
63%▼ 65%
Solo kills / game
1.19▼ 1.99
First blood
7%▼ 13%
Laning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.
Gold diff @15
+339▼ +547
XP diff @15
+366▼ +522
CS diff @15
+14.9▲ +13.9
CS/min
7.3▼ 8.1
Combat
KDA
2.31▲ 2.17
Damage/min
716▼ 863
Gold/min
406▼ 440
Obj. damage/min
347▼ 445
Vision
Vision/min
1.25▲ 1.12
Control wards
2.1▼ 2.3
Wards killed
4.4▲ 3.2
Survivability
Deaths/game
4.5▲ 5.4
Deathless games
6%▲ 4%
Best winrate side
Blue side★54%(138 G)
Red side54%(188 G)
Ladder rank
No ladder position
