Last 20 games

50%Winrate
10W|10L
2.7 avg. KDA7.7 avg. CS/min
Viktor
Viktor60% WR
3W-2L·2.6 KDA
Yunara
Yunara50% WR
2W-2L·3.5 KDA
Jinx
Jinx33% WR
1W-2L·1.4 KDA
BOTBOT
Current season · 265 games
Compare:
Comparison

GlobalAverage of all pros in their role, across every region.

SOLOQ-CHALLENGEOnly pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

61.0
Score
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.17.5
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.2.7
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.12.0
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.8.6
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.5.4
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.1
Karchez

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
46.5%
Team damage %
23.2%
Lane dominance
55%
Solo kills / game
0.98
First blood
10%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
+100
XP diff @15
+135
CS diff @15
+0.3
CS/min
7.7

Combat

KDA
2.59
Damage/min
861
Gold/min
473
Obj. damage/min
403

Vision

Vision/min
0.53
Control wards
0.0
Wards killed
2.3

Survivability

Deaths/game
5.6
Deathless games
4%

Best winrate side

Blue side55%(122 G)
Red side50%(143 G)

Ladder rank

No ladder position