Last 20 games
5%Winrate
1W|19L
0.8 avg. KDA6 avg. CS/min

KSante0% WR
0W-2L·0.4 KDA

Illaoi0% WR
0W-2L·0.8 KDA

Pantheon0% WR
0W-2L·0.5 KDA
Current season · 53 games
Compare:
Global — Average of all pros in their role, across every region.
CN — Only pros in their role from their own region.
Overall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.
51.3
Score
ImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.14.5
LaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.-0.2
RoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.11.8
ObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.7.2
TeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.5.0
WinsWin bonus and loss penalty for each game. Scale: -3 to 3.-1.0
Leave
LeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.
Kill participation
39.7%
Team damage %
21.4%
Lane dominance
28%
Solo kills / game
1.17
First blood
11%
Laning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.
Gold diff @15
-222
XP diff @15
-276
CS diff @15
-5.9
CS/min
7.3
Combat
KDA
1.82
Damage/min
758
Gold/min
413
Obj. damage/min
344
Vision
Vision/min
0.83
Control wards
0.9
Wards killed
2.8
Survivability
Deaths/game
6.2
Deathless games
0%
Best winrate side
Blue side★48%(25 G)
Red side21%(28 G)
Ladder rank
No ladder position
