Last 20 games

Ladder Rank (JP)#1,327
(39.65%)
Percentile calculation (Top %)
Represents the player's top percentile on the JP server.
Formula: (Position / Total Apex) × 100. Only Master, Grandmaster and Challenger ranks are considered.
85%Winrate
17W|3L
4.3 avg. KDA8.4 avg. CS/min
Tristana
Tristana100% WR
5W-0L·7.4 KDA
Yasuo
Yasuo100% WR
5W-0L·3.9 KDA
Zeri
Zeri100% WR
2W-0L·3 KDA
BOTBOT
Fukuoka SoftBank HAWKS gaming
Current season · 25 games
Compare:
Comparison

Global — Average of all pros in their role, across every region.

PAC — Only pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

83.9
Score▲ 71.4
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.31.6
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.7.3
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.16.1
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.9.6
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.6.4
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.2.0
Marble Global

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
50.5%▼ 50.9%
Team damage %
28.9%▲ 24.9%
Lane dominance
92%▲ 62%
Solo kills / game
1.32▲ 1.03
First blood
16%▲ 15%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
+1409▲ +482
XP diff @15
+1017▲ +278
CS diff @15
+21.6▲ +10.3
CS/min
9.1▲ 8.3

Combat

KDA
4.53▲ 2.60
Damage/min
1019▲ 905
Gold/min
546▲ 492
Obj. damage/min
637▲ 455

Vision

Vision/min
1.00▼ 1.14
Control wards
2.2▼ 2.6
Wards killed
3.8▼ 4.9

Survivability

Deaths/game
3.2▲ 5.5
Deathless games
24%▲ 4%

Best winrate side

Blue side80%(10 G)
Red side★87%(15 G)

Ladder rank

#1,327Ladder Rank
Top 39.65%JP1 · Master