Last 5 games
60%Winrate
3W|2L
2.2 avg. KDA8.3 avg. CS/min

Tristana0% WR
0W-1L·1.9 KDA

TwistedFate0% WR
0W-1L·0.4 KDA

Yone100% WR
1W-0L·2.3 KDA
Current season · 5 gamesSmall sample
Compare:
Global — Average of all pros in their role, across every region.
EUW — Only pros in their role from their own region.
Overall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.
80.8
Score▲ 71.4
ImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.26.9
LaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.6.1
RoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.16.9
ObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.10.9
TeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.5.8
WinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.6
Myrwn Global
LeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.
Kill participation
40.8%▼ 41.1%
Team damage %
24.1%▲ 23.9%
Lane dominance
80%▲ 65%
Solo kills / game
3.00▲ 1.99
First blood
40%▲ 13%
Laning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.
Gold diff @15
+593▲ +547
XP diff @15
+335▼ +522
CS diff @15
+16.4▲ +13.9
CS/min
8.6▲ 8.1
Combat
KDA
2.24▲ 2.17
Damage/min
956▲ 863
Gold/min
485▲ 440
Obj. damage/min
643▲ 445
Vision
Vision/min
0.97▼ 1.12
Control wards
1.6▼ 2.3
Wards killed
1.8▼ 3.2
Survivability
Deaths/game
5.8▼ 5.4
Deathless games
0%▼ 4%
Best winrate side
Blue side★100%(3 G)
Red side0%(2 G)
Ladder rank
No ladder position
