Last 20 games

Ladder Rank (EUW)#1,007
(9.15%)
Percentile calculation (Top %)
Represents the player's top percentile on the EUW server.
Formula: (Position / Total Apex) × 100. Only Master, Grandmaster and Challenger ranks are considered.
50%Winrate
10W|10L
3 avg. KDA6.5 avg. CS/min
Briar
Briar56% WR
10W-8L·3.3 KDA
Khazix
Khazix0% WR
0W-1L·1 KDA
FiddleSticks
FiddleSticks0% WR
0W-1L·0.5 KDA
JGLJGL
Current season · 377 games
Compare:
Comparison

GlobalAverage of all pros in their role, across every region.

SOLOQ-CHALLENGEOnly pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

61.6
Score
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.19.4
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.2.1
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.11.1
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.8.5
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.5.6
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.3
NotOtakuu

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
51.3%
Team damage %
20.8%
Lane dominance
56%
Solo kills / game
1.96
First blood
14%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
+181
XP diff @15
-97
CS diff @15
-4.4
CS/min
11.7

Combat

KDA
2.61
Damage/min
774
Gold/min
480
Obj. damage/min
875

Vision

Vision/min
1.01
Control wards
2.3
Wards killed
1.8

Survivability

Deaths/game
6.1
Deathless games
2%

Best winrate side

Blue side51%(201 G)
Red side59%(176 G)

Ladder rank

#1,007Ladder Rank
Top 9.15%EUW1 · Grandmaster