Last 20 games

Ladder Rank (KR)#1,038
(9.44%)
Percentile calculation (Top %)
Represents the player's top percentile on the KR server.
Formula: (Position / Total Apex) × 100. Only Master, Grandmaster and Challenger ranks are considered.
80%Winrate
16W|4L
3.9 avg. KDA7.6 avg. CS/min
Sylas
Sylas100% WR
4W-0L·3.6 KDA
JarvanIV
JarvanIV50% WR
1W-1L·4.3 KDA
KSante
KSante100% WR
2W-0L·4.8 KDA
MIDMID
CTBC Flying Oyster
Current season · 202 games
Compare:
Comparison

GlobalAverage of all pros in their role, across every region.

PACOnly pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

67.4
Score
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.22.3
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.2.7
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.14.9
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.7.5
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.5.8
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.0
POUT

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
50.1%
Team damage %
22.9%
Lane dominance
53%
Solo kills / game
1.08
First blood
11%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
+13
XP diff @15
+98
CS diff @15
+5.6
CS/min
8.5

Combat

KDA
2.76
Damage/min
819
Gold/min
431
Obj. damage/min
347

Vision

Vision/min
1.05
Control wards
3.1
Wards killed
3.3

Survivability

Deaths/game
5.1
Deathless games
4%

Best winrate side

Blue side52%(100 G)
Red side49%(102 G)

Ladder rank

#1,038Ladder Rank
Top 9.44%KR · Master