Last 20 games

Ladder Rank (NA)#66
(0.60%)
Percentile calculation (Top %)
Represents the player's top percentile on the NA server.
Formula: (Position / Total Apex) × 100. Only Master, Grandmaster and Challenger ranks are considered.
65%Winrate
13W|7L
2.5 avg. KDA8.6 avg. CS/min
Azir
Azir75% WR
3W-1L·2.5 KDA
Yone
Yone75% WR
3W-1L·2.9 KDA
Locke
Locke33% WR
1W-2L·3 KDA
MIDMID
Team Liquid
Current season · 151 games
Compare:
Comparison

GlobalAverage of all pros in their role, across every region.

NAOnly pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

77.6
Score
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.25.5
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.5.2
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.17.3
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.10.1
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.6.4
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.5
Quid

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
50.3%
Team damage %
27.8%
Lane dominance
71%
Solo kills / game
2.68
First blood
14%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
+988
XP diff @15
+614
CS diff @15
+19.3
CS/min
8.5

Combat

KDA
2.46
Damage/min
1052
Gold/min
503
Obj. damage/min
541

Vision

Vision/min
1.06
Control wards
2.5
Wards killed
3.6

Survivability

Deaths/game
6.1
Deathless games
3%

Best winrate side

Blue side59%(74 G)
Red side58%(77 G)

Ladder rank

#66Ladder Rank
Top 0.60%NA1 · Challenger