Last 20 games

Ladder Rank (BR)#24
(0.24%)
Percentile calculation (Top %)
Represents the player's top percentile on the BR server.
Formula: (Position / Total Apex) × 100. Only Master, Grandmaster and Challenger ranks are considered.
50%Winrate
10W|10L
2.5 avg. KDA8 avg. CS/min
Ezreal
Ezreal60% WR
3W-2L·1.4 KDA
LeeSin
LeeSin100% WR
3W-0L·7.3 KDA
Lucian
Lucian50% WR
1W-1L·2.2 KDA
BOTBOT
LOUD
Current season · 314 games
Compare:
Comparison

GlobalAverage of all pros in their role, across every region.

BROnly pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

71.7
Score
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.25.9
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.3.9
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.13.7
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.7.8
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.6.7
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.3
Rabelo

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
56.3%
Team damage %
25.6%
Lane dominance
64%
Solo kills / game
1.11
First blood
15%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
+543
XP diff @15
+179
CS diff @15
+7.8
CS/min
10.3

Combat

KDA
2.95
Damage/min
988
Gold/min
519
Obj. damage/min
613

Vision

Vision/min
1.04
Control wards
3.7
Wards killed
4.2

Survivability

Deaths/game
5.9
Deathless games
5%

Best winrate side

Blue side44%(150 G)
Red side66%(164 G)

Ladder rank

#24Ladder Rank
Top 0.24%BR1 · Challenger