Last 20 games

Ladder Rank (EUW)#179
(1.63%)
Percentile calculation (Top %)
Represents the player's top percentile on the EUW server.
Formula: (Position / Total Apex) × 100. Only Master, Grandmaster and Challenger ranks are considered.
75%Winrate
15W|5L
3.2 avg. KDA7 avg. CS/min
Ahri
Ahri67% WR
2W-1L·3.1 KDA
Qiyana
Qiyana67% WR
2W-1L·2.2 KDA
Zaahen
Zaahen67% WR
2W-1L·4.3 KDA
JGLJGL
Fnatic
Current season · 279 games
Compare:
Comparison

GlobalAverage of all pros in their role, across every region.

EUWOnly pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

73.2
Score
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.25.1
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.3.5
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.14.8
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.9.4
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.6.0
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.5
Razork

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
52.9%
Team damage %
21.8%
Lane dominance
65%
Solo kills / game
1.19
First blood
13%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
+338
XP diff @15
+344
CS diff @15
+6.2
CS/min
12.7

Combat

KDA
3.02
Damage/min
815
Gold/min
477
Obj. damage/min
1014

Vision

Vision/min
1.31
Control wards
3.2
Wards killed
4.5

Survivability

Deaths/game
5.1
Deathless games
5%

Best winrate side

Blue side57%(135 G)
Red side60%(144 G)

Ladder rank

#179Ladder Rank
Top 1.63%EUW1 · Challenger