Last 20 games

Ladder Rank (KR)#65
(0.59%)
Percentile calculation (Top %)
Represents the player's top percentile on the KR server.
Formula: (Position / Total Apex) × 100. Only Master, Grandmaster and Challenger ranks are considered.
30%Winrate
6W|14L
1.7 avg. KDA7.2 avg. CS/min
Locke
Locke0% WR
0W-4L·1.5 KDA
Gnar
Gnar50% WR
1W-1L·1.7 KDA
Tristana
Tristana0% WR
0W-2L·1.2 KDA
MIDMID
Weibo Gaming
Current season · 125 games
Compare:
Comparison

GlobalAverage of all pros in their role, across every region.

CNOnly pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

68.1
Score
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.22.4
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.2.0
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.16.0
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.7.6
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.5.7
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.1
Xiaohu

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
47.2%
Team damage %
23.8%
Lane dominance
50%
Solo kills / game
1.16
First blood
9%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
+168
XP diff @15
+202
CS diff @15
+7.7
CS/min
7.5

Combat

KDA
2.36
Damage/min
891
Gold/min
422
Obj. damage/min
315

Vision

Vision/min
1.13
Control wards
2.6
Wards killed
4.2

Survivability

Deaths/game
5.6
Deathless games
9%

Best winrate side

Blue side52%(50 G)
Red side51%(75 G)

Ladder rank

#65Ladder Rank
Top 0.59%KR · Challenger