Last 20 games
55%Winrate
11W|9L
2.6 avg. KDA7.4 avg. CS/min

LeeSin67% WR
2W-1L·7.1 KDA

Jhin100% WR
2W-0L·6.5 KDA

Skarner50% WR
1W-1L·1.2 KDA
Current season · 243 games
Compare:
Global — Average of all pros in their role, across every region.
EUW — Only pros in their role from their own region.
Overall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.
69.5
Score▼ 69.7
ImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.23.2
LaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.2.4
RoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.14.8
ObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.9.6
TeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.6.3
WinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.3
Yike Global
LeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.
Kill participation
55.4%▲ 54.2%
Team damage %
22.1%▲ 21.5%
Lane dominance
55%▼ 58%
Solo kills / game
1.02▼ 1.15
First blood
9%▼ 11%
Laning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.
Gold diff @15
+185▼ +256
XP diff @15
+173▼ +257
CS diff @15
+5.9▲ +5.2
CS/min
12.9▲ 11.9
Combat
KDA
2.64▼ 3.08
Damage/min
792▲ 781
Gold/min
476▲ 470
Obj. damage/min
1035▲ 834
Vision
Vision/min
1.28▼ 1.31
Control wards
4.1▲ 3.9
Wards killed
4.5▼ 4.7
Survivability
Deaths/game
5.6▼ 4.9
Deathless games
3%▼ 6%
Best winrate side
Blue side46%(91 G)
Red side★59%(152 G)
Ladder rank
No ladder position
