Last 20 games

Ladder Rank (BR)#3,368
(34.98%)
Percentile calculation (Top %)
Represents the player's top percentile on the BR server.
Formula: (Position / Total Apex) × 100. Only Master, Grandmaster and Challenger ranks are considered.
80%Winrate
16W|4L
3.4 avg. KDA6.6 avg. CS/min
Locke
Locke100% WR
3W-0L·4 KDA
LeeSin
LeeSin50% WR
1W-1L·3.5 KDA
Vayne
Vayne50% WR
1W-1L·2 KDA
TOPTOP
LØS
Current season · 74 games
Compare:
Comparison

GlobalAverage of all pros in their role, across every region.

BROnly pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

78.2
Score
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.28.3
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.5.4
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.15.0
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.10.0
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.7.1
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.1.0
Zest

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
47.2%
Team damage %
28.5%
Lane dominance
70%
Solo kills / game
3.16
First blood
10%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
+921
XP diff @15
+628
CS diff @15
+17.6
CS/min
7.8

Combat

KDA
2.71
Damage/min
1070
Gold/min
495
Obj. damage/min
515

Vision

Vision/min
1.07
Control wards
1.7
Wards killed
2.6

Survivability

Deaths/game
5.9
Deathless games
3%

Best winrate side

Blue side55%(29 G)
Red side73%(45 G)

Ladder rank

#3,368Ladder Rank
Top 34.98%BR1 · Master