Last 20 games
55%Winrate
11W|9L
3 avg. KDA6.3 avg. CS/min

Anivia80% WR
4W-1L·5 KDA

Chogath33% WR
1W-2L·3.3 KDA

Locke0% WR
0W-2L·1.4 KDA
Current season · 64 games
Compare:
Global — Average of all pros in their role, across every region.
BR — Only pros in their role from their own region.
Overall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.
77.7
Score▲ 72.7
ImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.28.3
LaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.5.5
RoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.14.5
ObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.8.5
TeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.6.6
WinsWin bonus and loss penalty for each game. Scale: -3 to 3.1.2
cody Global
LeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.
Kill participation
54.7%▲ 49.0%
Team damage %
25.6%▲ 24.9%
Lane dominance
73%▲ 65%
Solo kills / game
2.31▲ 1.68
First blood
11%▼ 12%
Laning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.
Gold diff @15
+877▲ +525
XP diff @15
+790▲ +404
CS diff @15
+10.1▼ +13.0
CS/min
7.8▼ 8.3
Combat
KDA
3.48▲ 2.63
Damage/min
968▲ 898
Gold/min
463▲ 456
Obj. damage/min
439▲ 400
Vision
Vision/min
1.49▲ 1.14
Control wards
5.6▲ 3.0
Wards killed
2.6▼ 4.0
Survivability
Deaths/game
5.2▲ 5.2
Deathless games
6%▲ 5%
Best winrate side
Blue side60%(25 G)
Red side★77%(39 G)
Ladder rank
No ladder position
