Last 20 games
45%Winrate
9W|11L
1.6 avg. KDA7.4 avg. CS/min

Jayce20% WR
1W-4L·0.8 KDA

Ambessa33% WR
1W-2L·1.5 KDA

Gnar0% WR
0W-3L·0.8 KDA
Current season · 317 games
Compare:
Global — Average of all pros in their role, across every region.
NA — Only pros in their role from their own region.
Overall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.
64.9
Score▼ 69.7
ImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.20.1
LaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.2.2
RoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.13.8
ObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.8.6
TeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.5.7
WinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.1
eXyu Global
LeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.
Kill participation
47.0%▼ 54.2%
Team damage %
22.1%▲ 21.5%
Lane dominance
54%▼ 58%
Solo kills / game
1.24▲ 1.15
First blood
10%▼ 11%
Laning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.
Gold diff @15
+173▼ +256
XP diff @15
+96▼ +257
CS diff @15
+4.6▼ +5.2
CS/min
9.9▼ 11.9
Combat
KDA
2.43▼ 3.08
Damage/min
800▲ 781
Gold/min
442▼ 470
Obj. damage/min
629▼ 834
Vision
Vision/min
0.98▼ 1.31
Control wards
1.6▼ 3.9
Wards killed
2.9▼ 4.7
Survivability
Deaths/game
5.6▼ 4.9
Deathless games
3%▼ 6%
Best winrate side
Blue side44%(151 G)
Red side★60%(166 G)
Ladder rank
No ladder position
