Last 20 games

Ladder Rank (KR)#2,896
(26.33%)
Percentile calculation (Top %)
Represents the player's top percentile on the KR server.
Formula: (Position / Total Apex) × 100. Only Master, Grandmaster and Challenger ranks are considered.
35%Winrate
7W|13L
1.7 avg. KDA5.8 avg. CS/min
Qiyana
Qiyana0% WR
0W-5L·2.3 KDA
Ambessa
Ambessa0% WR
0W-3L·1.3 KDA
Yone
Yone100% WR
3W-0L·2.1 KDA
SUPSUP
Ninjas in Pyjamas.CN
Current season · 356 games
Compare:
Comparison

Global — Average of all pros in their role, across every region.

CN — Only pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

65.4
Score
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.21.6
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.0.0
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.16.0
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.6.5
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.6.6
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.-0.1
fengyue

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
59.1%
Team damage %
12.5%
Lane dominance
47%
Solo kills / game
0.28
First blood
8%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
-105
XP diff @15
-7
CS diff @15
-1.6
CS/min
1.8

Combat

KDA
2.52
Damage/min
440
Gold/min
329
Obj. damage/min
107

Vision

Vision/min
3.31
Control wards
13.5
Wards killed
8.0

Survivability

Deaths/game
6.4
Deathless games
2%

Best winrate side

Blue side44%(172 G)
Red side★52%(184 G)

Ladder rank

#2,896Ladder Rank
Top 26.33%KR · Master