Last 20 games
50%Winrate
10W|10L
2.9 avg. KDA7.9 avg. CS/min

Ezreal67% WR
2W-1L·2.7 KDA

Tristana100% WR
3W-0L·3.6 KDA

Galio50% WR
1W-1L·3.8 KDA
Current season · 256 games
Compare:
Global — Average of all pros in their role, across every region.
EUW — Only pros in their role from their own region.
Overall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.
79.0
Score▲ 72.7
ImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.27.1
LaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.5.5
RoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.17.4
ObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.10.0
TeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.5.7
WinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.6
kyeahoo Global
LeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.
Kill participation
46.8%▼ 49.0%
Team damage %
24.8%▼ 24.9%
Lane dominance
73%▲ 65%
Solo kills / game
1.46▼ 1.68
First blood
14%▲ 12%
Laning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.
Gold diff @15
+849▲ +525
XP diff @15
+652▲ +404
CS diff @15
+17.2▲ +13.0
CS/min
8.9▲ 8.3
Combat
KDA
3.36▲ 2.63
Damage/min
899▲ 898
Gold/min
475▲ 456
Obj. damage/min
523▲ 400
Vision
Vision/min
1.06▼ 1.14
Control wards
2.4▼ 3.0
Wards killed
3.8▼ 4.0
Survivability
Deaths/game
3.9▲ 5.2
Deathless games
10%▲ 5%
Best winrate side
Blue side55%(118 G)
Red side★63%(138 G)
Ladder rank
No ladder position
