Last 20 games
35%Winrate
7W|13L
2.1 avg. KDA7.7 avg. CS/min

Syndra0% WR
0W-4L·1.1 KDA

Ekko100% WR
2W-0L·5.3 KDA

Olaf50% WR
1W-1L·1.5 KDA
Current season · 157 games
Compare:
Global — Average of all pros in their role, across every region.
NA — Only pros in their role from their own region.
Overall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.
71.8
Score▲ 71.4
ImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.25.0
LaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.4.9
RoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.14.5
ObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.7.2
TeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.6.0
WinsWin bonus and loss penalty for each game. Scale: -3 to 3.0.5
sajed Global
LeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.
Kill participation
49.3%▼ 50.9%
Team damage %
25.8%▲ 24.9%
Lane dominance
71%▲ 62%
Solo kills / game
1.04▲ 1.03
First blood
12%▼ 15%
Laning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.
Gold diff @15
+740▲ +482
XP diff @15
+560▲ +278
CS diff @15
+17.4▲ +10.3
CS/min
8.6▲ 8.3
Combat
KDA
3.16▲ 2.60
Damage/min
921▲ 905
Gold/min
501▲ 492
Obj. damage/min
366▼ 455
Vision
Vision/min
0.76▼ 1.14
Control wards
0.9▼ 2.6
Wards killed
3.1▼ 4.9
Survivability
Deaths/game
4.5▲ 5.5
Deathless games
11%▲ 4%
Best winrate side
Blue side57%(80 G)
Red side★58%(77 G)
Ladder rank
No ladder position
