Last 20 games

Ladder Rank (BR)#131
(1.33%)
Percentile calculation (Top %)
Represents the player's top percentile on the BR server.
Formula: (Position / Total Apex) × 100. Only Master, Grandmaster and Challenger ranks are considered.
55%Winrate
11W|9L
4.2 avg. KDA1.9 avg. CS/min
Milio
Milio67% WR
2W-1L·5.1 KDA
Bard
Bard100% WR
2W-0L·5.2 KDA
Rell
Rell50% WR
1W-1L·4.9 KDA
SUPSUP
LOUD
Current season · 129 games
Compare:
Comparison

GlobalAverage of all pros in their role, across every region.

BROnly pros in their role from their own region.

Overall performanceOverall performanceAverage of the 6 ProView Score axes this season. The radar shows their profile against the selected comparison.

72.2
Score
ImpactImpactCombines KDA, CS per minute, damage per minute, gold per minute, vision per minute and first blood. It's the heaviest part of the ProView Score. Scale: 0 to 45.26.1
LaningLaningAdvantage over your lane opponent at game end: gold, experience, CS and vision differences. Scale: -5 to 10.2.2
RoleRoleRole-specific actions: solo kills, plates and first tower (lanes); jungle CS, scuttles and steals (jungle); wards, saves and river control (support). Scale: -5 to 20.15.8
ObjectivesObjectivesTeam participation in dragons, barons, heralds and grubs, plus your damage to objectives. Scale: 0 to 20.7.2
TeamplayTeamplayYour weight in the team: kill participation, % of damage dealt and % of damage taken. Scale: 0 to 10.6.7
WinsWinsWin bonus and loss penalty for each game. Scale: -3 to 3.-0.1
uZent

LeadershipLeadershipHow much they lead the team: kill participation, team damage %, dominance over the lane opponent, solo kills and first bloods.

Kill participation
58.5%
Team damage %
14.8%
Lane dominance
59%
Solo kills / game
0.24
First blood
15%

Laning phaseLaning phaseDifference vs the direct lane opponent at minute 15 (gold, XP and CS) plus CS per minute. Positive = lane advantage.

Gold diff @15
+324
XP diff @15
+168
CS diff @15
+1.9
CS/min
2.3

Combat

KDA
3.40
Damage/min
559
Gold/min
365
Obj. damage/min
153

Vision

Vision/min
3.17
Control wards
9.2
Wards killed
9.8

Survivability

Deaths/game
5.3
Deathless games
5%

Best winrate side

Blue side36%(56 G)
Red side59%(73 G)

Ladder rank

#131Ladder Rank
Top 1.33%BR1 · Challenger